Discover your town
Meet your community. Each town has its own personality and quirks — houseboats that drift with the tide, a glowing city under the desert, a place where umbrellas are banned. Those quirks shape everything you build.
Five card decks and five steps. Here's the whole game, start to finish.
The five decks
The journey
Meet your community. Each town has its own personality and quirks — houseboats that drift with the tide, a glowing city under the desert, a place where umbrellas are banned. Those quirks shape everything you build.
Each Opportunity card names a real community need. Clean water, healthy food, meaningful work, getting around. As a team, choose the one you most want to solve for your town.
Turn your idea into a business that fits the town and solves the opportunity. Your Bylaw card adds one real business concept you have to work in, like how you make money, who you serve, or a partnership you have to build around.
Midway through, flip your Wildcard. Something changes: a competitor arrives, tourism suddenly doubles, your business is now illegal. Adapt your idea and keep going — exactly like real founders do.
Present your business to the room in a minute or two, then vote for the best solution, the best pitch, and the most creative idea. Finish with an Aha! card to reflect on what your team learned.
One page that holds the whole idea. Teams fill it in as they build, and it becomes the script for their pitch.
Six boxes, not sixteen. It's printable from the resource hub, and there's a blank version if you'd rather teams draw their own.
Fits your session
Same five steps, scaled to the time you have. No prep or business background needed.
Every town has challenges. Every challenge creates an opportunity.
What will your team build?