For educators

Entrepreneurship students actually enjoy

It teaches real skills, and your class can pick it up in minutes. No business background, no prep, nothing to install.

The learning

What students walk away with

Skills they pick up by doing, instead of sitting through a lecture.

An entrepreneurial mindset

Students learn to notice opportunities and act on them.

Creative problem-solving

Open-ended challenges with no single right answer.

Teamwork & communication

Every idea is built, debated, and pitched together.

Confidence pitching

Presenting an idea to a room, in a low-stakes, playful way.

Business fundamentals

Customers, revenue, and value — absorbed through play.

Community impact

Every business solves a genuine real-world problem.

Rather than teaching entrepreneurship through lectures, Awesomeville teaches it through play.

The Awesomeville approach
Facilitator toolkit

Everything a facilitator needs

Every game comes with what you need to run a session and talk about it afterwards.

Facilitator & Game GuideStep-by-step, start to finish
Aha! reflection deckPrompts that deepen learning
Lesson ideas & timelines45, 60 & 90-minute plans
Printable worksheetsBlueprints & handouts
Assessment ideasRubrics & reflection
Icebreakers & promptsDiscussion starters
Curriculum fit

Fits naturally across subjects

Business & entrepreneurship Social studies & citizenship STEM & design thinking Careers & life skills
Any time slot

Play it in a class, or a full workshop

45 minQuick round
60 minStandard
90 minDeep dive
3 hrHalf-day

Bring Awesomeville to your classroom

Join the waitlist and I'll email you when it launches, plus early pricing and free classroom resources.

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