Entrepreneurship, dealt like a card game

Every town needs a big idea

Students draw a town, find a problem worth solving, and build a business to fix it. It's a card game, so it doesn't feel like homework.

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How Awesomeville works

Step one

Start with a town

Every town is different, so no two games go the same way.

Step two

Solve what matters

Teams work on real problems. Clean water, food, jobs, that kind of thing.

Step three

Pitch like a founder

They pitch their idea to the room. No business background needed.

The real thing

A game you can hold in your hands

Five colour-coded decks of real printed cards. You deal them out on a table and the ideas start showing up.

Town Opportunity Bylaws Wildcard Aha!
Awesomeville game cards spread on a table Awesomeville game cards showing the branded backs Awesomeville cards in the deck colours
Built for

Made for every kind of classroom

No business background needed. It works just as well with students who have never once thought about starting a company.

Middle & high schoolAges 12 and up
Colleges & universitiesIntro & elective courses
LibrariesDrop-in & program days
Youth programsCamps & after-school
Entrepreneurship centresInnovation workshops
Community groupsTeam-building & events
Why educators love it

Real skills, zero prep

No business background needed

Students start playing right away. The cards do the teaching.

Ready in minutes

Deal the cards and go. No setup, no software, nothing to grade.

Fits any schedule

Run it in 45 minutes or stretch it to three hours. Same five steps either way.

Endlessly replayable

New town, new challenge every round. It never plays out the same way twice.

How it plays

From a blank town to a bold pitch

TownMeet your community
OpportunityPick a real problem
BuildDesign the business
WildcardAdapt to a twist
PitchPresent & reflect
From the classroom

What educators are saying

Replace this with a real quote from a teacher or facilitator who has played Awesomeville.
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Replace this with a second real quote — ideally about how students responded.
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Replace this with a third real quote — ideally about how easy it was to run.
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Bring Awesomeville to your students

Join the waitlist and I'll email you when it launches, plus early pricing and free classroom resources.

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